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Homebrew

Elf

Elves are wild, graceful people. Their society is matriarchal and largely nomadic, venturing seasonally between groves throughout the forests and valleys of northern Thedehame in loosely organized caravans. Elvish culture emphasizes free expression and connection with nature, and many elves believe themselves to be spiritually bound to nurture the land. Elves typically avoid human settlements, to the point that some humans believe them to be merely myth.
ability score increase: Your Wisdom score increases by 2, and your Dexterity score increases by 1
age: Elves reach adulthood around the age of 30, and can live up to 400 years
alignment: Elves tend towards chaotic alignments.
Size: Medium
speed: 35ft
Languages: Elvish (Alviska)
race features:
Skills of the Wild. You have proficiency in the Nature and Survival skills.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Natural Wanderer. You always know which direction is north, and you always know where the nearest natural source of fresh water is.
Gift of the Hidden People. You can attempt to hide when you are obscured by natural phenomena, even if only lightly. When you attempt to hide in this way, you can become invisible while concentrating for up to 10 minutes or until you attack, make a damage roll, or force someone to make a saving throw. Once you become invisible using this trait, you cannot do so again until you finish a long rest.
Description:
Elves are short and lean in build, typically between 4 and 5 feet tall and weighing 60 to 120 pounds. Their pale skin has a golden evanescent glow to it, which slightly intensifies when they exhibit strong emotions. They have delicate, angular facial features and somewhat long, pointy ears. Elvish eyes are usually red, grey, or yellow.

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