World of Tor: Blood and Wine
Deep Keeper's Anchor
Weapon
Very Rare Requires Attunement
This Anchor is considered a maul for the sake of proficiencies.
Weapon Properties: Heavy, Siege, Thrown (20/60), Two-Handed
You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When submerged fully in water, this magic weapon’s thrown ranges are doubled, so long as it remains submerged in water during the throw. Immediately after the thrown attack, the weapon flies back to your hand.
Weapon Skills: Crippling Strike(Melee), Greater Slam, Shattering Blow
Unique Weapon Skill: Hook and Chain
Hook and Chain Description
As part of your attack action, you may spend a weapon skill use to replace one thrown weapon attack using this weapon, with a Hook and Chain attack. A target hit by this attack takes the weapons damage as normal and must succeed an acrobatics or athletics skill check against your Weapon Save DC. Targets that fail their skill check are dragged to a space within 5 feet of you, along the same path this weapon returns to you in.
Description
Attached to a thick iron chain, this beaten and worn anchor has presumably seen hundreds of battles in the past. Little can be gleaned from the tarnished and choral ridden surface of the weapon, however upon close inspection of the anchor and chains, there appear to be hundreds of small arcane and abyssal runes under the wear and tear.
Type |
Damage |
Damage |
Range |
Martial Melee |
2d6 |
Bludgeoning |
Melee, Thrown (20/60) |
Cost: 35,500 gp
Weight: 14 lbs.