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Arabelle va Kaldresh in Dungeons & Dragons 5e

Arabelle va Kaldresh

Small Vistani, Child Seer, Chaotic Good

Armor Class 12 (Childhood Reflexex)
Hit Points 38
Speed: 30 ft

STR

6
( -2 )

DEX

12
( +1 )

CON

10
( +0 )

INT

14
( +2 )

WIS

16
( +3 )

CHA

16
( +3 )

Saving Throws Dex +2, Int +3, Wis +4, Cha +4
Skills Acrobatics +5, Insight +5, Persuasion +7, Sleight of Hand +10, Stealth +10
Senses passive Perception, 18
Languages Common, Vistani, Elvish
Challenge Rating 3
Proficiency Bonus +2

Danger Sense. Arabelle is reflexively aware of things that imperil her directly, just before they happen. This has the following effects:   If Arabelle is targeted by an Attack, Spell, or would be caught in a harmful effect of any origin, she may use her Reaction to move up to her full speed without provoking opportunity attacks to get away from the danger. In the event of an AoE effect, she knows where it's going to hit, so she knows where to go to get away from it. This movement takes place before the attack, spell, or effect is resolved. This effect works even if Arabelle has no logical way of knowing she's about to be attacked (such as a foe in Stealth). Example: an archer targets Arabelle and she reflexively dives behind a tree before the archer can let the arrow fly--she now has Full Cover, and the archer can't hit her so their attack is wasted. Alternately, if she would be caught in the area of a Fireball spell and can run out of the Area of Effect, she does so just before the spell goes off, evading the blast.   Arabelle reflexively avoids Traps. She is not aware that she is doing this, but she will never set off a trap's trigger or stand somewhere a trap might go off. So, while she can't point out traps to other people, she won't get caught in one herself. For example, if she is walking down a passage containing a pressure plate, she might start skipping before she gets to it and then hop over the pressure plate, or skip right around it.   Arabelle cannot be Surprised, but is not aware of the impending ambush until it happens.

Bonus Actions

Cunning Action. Arabelle can take a bonus action on each of her turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.

Reactions

Childhood Swiftness. Arabelle can use two reactions per round.   Portent (4/day). When the diviner or a creature it can see makes an attack roll, a saving throw, or an ability check, the diviner can roll a d20 and choose to use this roll in place of the attack roll, saving throw, or ability check.


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