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Energy Beam

Level 3

Beginning at 3rd level, you can use your action and 1 Dark Energy Point to fire a sustained beam of immense energy from your open palm to any target within 100 ft. Make a ranged attack roll, on a hit the target takes 1d10 force damage and its movement speed is halved until the end of your next turn. On each of your turns, you can use your action and points to deal 1d10 force damage to the target automatically. The damage from this feature ends if you use your action to do anything else or the target has total cover. At 8th level Energy Beam does 2d10, 12th level Energy Beam does 3d10 for 2 DE points, and again at 17th level Energy Beam does 4d10. You can use this feature an amount equal to your charisma modifier. You regain all uses of this feature whenever you finish a short or long rest.


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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

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