Small humanoid (goblin), chaotic evil
Armor Class: 14 (Leather)
Hit Points: 21hp (6d6)
Speed:
30 ft
Skills: Investigation +5, Perception +6, Sleight of Hand +5, Stealth +5
Senses: Darkvision 60ft, Passive Perception 16
Languages: Common, Goblin
Challenge Rating: 1/2
( 100 XP)
Proficiency Bonus: +2
- Cunning Action
- Sneak Attack: 2d6
- Trap knowledge: 1/day work with others to make a dangerous trap. 4 5ft cube spaces, 1d10 b/p/s per trapper, dc 10+(1/2 number of trappers, minimum 1)
Actions
- Stun Stick: +5 to hit, 5ft reach, 1d6+3 bludgeoning and 1d6 lightning and takes your reaction
- Magic Rifle: +5 to hit, 250/900ft range, 2d6+3 bludgeoning
Bonus Actions
Dug Hook
Long eared goblins in skin tight reconnaissance gear, with tactical goggles, a hookshot belt, and a magic rifle