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Dwarven Assassin - CR: 15
SpeciesHumanoid
SubspeciesDwarf
SizeMedium
Hit Dice8d8+3 (88hp)
Speed60ft base
AbilitiesStr 12, Dex 18, Con 15, Int 12, Wis 12, Cha 8
Special QualitiesDarkvision 75 ft., dwarf traits
EnvironmentTemperate mountains (Deep: Underground)
OrganizationTeam (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains)
TreasureStandard coins; double goods; standard items
AlignmentLawful
AdvancementBy character class
Level Adjustment-
Skills
Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +10, Spot +10, Search +10
Feats
Weapon Focus (dwarven waraxe), Block Arrow (You must be using a shield to use this feat. Once per round when you would normally be hit with a ranged weapon, you can deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Unusually massive ranged weapons, such as boulders hurled by giants, siege weapon attacks, and ranged attacks generated by spell effects (such as Melf's acid arrow) can't be deflected.), Veteran Knowledge (You gain a +5 bonus on Knowledge checks made to gain a strategic advantage)
Combat
Initiative+4
Armor Class (AC)19 (+4 Scale Mail, +1 light steel, +4 Dex), touch 14, flat-footed 15
Base Attack+4/+5
Attack+1 Shuriken (1d2), + 1 Dagger (1d4), +1 Longbow (1d8*3)
Full Attack+1 Shuriken (1d2+1), + 1 Dagger (1d4+4), +1 Longbow (1d8+1*3)
Space/Reach10 ft./10 ft.
Special AttacksDwarf traits
SavesFort +4*, Ref +4*, Will +1
Description
Dwarves favor earth tones in their clothing and prefer simple and functional garb. The skin can be very dark, but it is always some shade of tan or brown. Hair color can be black, gray, or brown. Dwarves average 4 feet tall and weigh as much as adult humans.

Dwarves speak Dwarven. Most who travel outside dwarven lands (as traders, mercenaries, or adventurers) know the Common tongue, while warriors in the dwarven cities usually learn Goblin to better interrogate and spy on those evil denizens of the deep caves.

Most dwarves encountered outside their home are warriors.

Combat
Dwarves are experts in combat, effectively using their environment and executing well-planned group attacks. They rarely use magic in fights, since they have few wizards or sorcerers (but dwarven clerics throw themselves into battle as heartily as their fellow warriors). If they have time to prepare, they may build deadfalls or other traps involving stone. In addition to the dwarven waraxe and thrown hammer, dwarves also use warhammers, picks, shortbows, heavy crossbows, and maces.

Created by

GeneralOvertime.

Statblock Type

Monster

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