Cure Light Wounds | Spell | Dungeons & Dragons 3.5 | Statblocks & Sheets | World Anvil

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Cure Light Wounds - Conjuration (Healing)
LevelBrd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2
Components V S
XP Cost
Casting Time1 standard action
RangeTouch
TargetCreature touched
DurationInstantaneous
Saving ThrowWill half (harmless see text
Spell ResistanceYes (harmless see text
Description
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).

Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.

Created by

DMDaemon.

Statblock Type

Spell

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