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Mark of Warding (Dwarf) in Dungeons & Dragons 5e

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Mark of Warding (Dwarf)

If you're a dwarf with the Mark of Warding, you have this subrace, with the following traits.
ability score increase: Your Intelligence score increases by 1
age: Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years.
alignment: Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
Size: Medium
speed: Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
Languages: You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.
parent race: Dwarf
race features:

Warder's Intuition

Whenever you make an Intelligence (Investigation) check or an Ability Check involving Thieves' Tools, you can roll a d4 and add the number rolled to the total ability check.

Wards and Seals

You can cast the Alarm and Mage Armor spells with this trait. Starting at 3rd level, you can also cast the Arcane Lock spell with it. Once you cast either spell with this trait, you can't cast that spell again until you finish a Long Rest. Intelligence is your Spellcasting Ability for these spells, and you don't require material components when you cast them with this trait.

Spells of the Mark

If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Warding Spells table are added to the spell list of your Spellcasting class.

Mark of Warding Spells

Spell LevelSpell
1st Alarm, Armor of Agathys
2nd Arcane Lock, Knock
3rd Glyph of Warding, Magic Circle
4th Leomund's Secret Chest, Mordenkainen's Faithful Hound
5th Antilife Shell

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