Species | Magical Beast |
Size | Small |
Hit Dice | 5d10 (50hp) |
Speed | 20 ft. (4 squares), fly 60 ft. (poor) |
Abilities | Str 6, Dex 17, Con 11, Int 2, Wis 13, Cha 9 |
Special Qualities | Darkvision 60 ft., low-light vision |
Environment | Temperate plains |
Organization | Solitary, pair, flight (3-5), or flock (6-13) |
Treasure | None |
Alignment | Always neutral |
Advancement | 6-8 HD (Small 9-15 HD (Medium) |
Skills |
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Listen +7, Spot +7 |
Feats |
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Alertness, Dodge, Weapon FinesseB |
Combat | |
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Initiative | +3 |
Armor Class (AC) | 14 (+1 size, +3 Dex), touch 14, flat-footed 11 |
Base Attack | +5/-1 |
Attack | Bite +9 melee (1d4-2 plus petrification) |
Full Attack | Bite +9 melee (1d4-2 plus petrification) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Petrification |
Saves | Fort +4, Ref +7, Will +2 |
Description |
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A male cockatrice has wattles and a comb, just like a rooster. Females, much rarer than males, differ only in that they have no wattles or comb. A cockatrice weighs about 25 pounds. Combat A cockatrice fiercely attacks anything that it deems a threat to itself or its lair. Flocks of cockatrices do their utmost to overwhelm and confuse their foes, and sometimes fly directly into their opponents’ faces. Petrification (Su) Creatures hit by a cockatrice’s bite attack must succeed on a DC 12 Fortitude save or instantly turn to stone. The save DC is Constitution-based. Cockatrices have immunity to the petrification ability of other cockatrices, but other petrification attacks affect them normally. |