Giant Crocodile | Monster | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules, pg. 132

Giant Crocodile CR: 5

Huge beast, unaligned
Armor Class: 14 (natural armor)
Hit Points: 85 9d12+27
Speed: 30 ft , swim: 50 ft

STR

21 +5

DEX

9 -1

CON

17 +3

INT

2 -4

WIS

10 +0

CHA

7 -2

Skills: Skills Stealth +5
Senses: Perception 10
Challenge Rating: 5 ( 1,800 XP)
Proficiency Bonus: +3

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.   Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 3d10+5 piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.   Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 2d8+5 bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Suggested Environments

Swamp


Created by

Arcavato.

Statblock Type

Monster

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