Ja Gong-gi | Character Sheet (latest) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Ja Gong-gi

1 Level (0/300 XP for level-up) Custom Background Air Genasi Race / Species / Heritage Chaotic Good Alignment
Monk
Level 1
Hit Dice: 1/1
1d8+2 Class 1

STR
12
+1
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
9
-1
15
Hit Points
+2
Initiative (DEX)
14
Armor Class (AC)
+2
Prof. Bonus
30/60/-
Speed (walk/run/fly)
0 / 0
Ki
Spellcasting ...
+4 Attack mod
CON Ability
+2 Abi Mod
12 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+3 Strength
+4 Dexterity
+2 Constitution
+0 Intelligence
+2 Wisdom
-1 Charisma
saving throws
+4 Acrobatics DEX
+2 Animal Handling WIS
+0 Arcana INT
+3 Athletics STR
-1 Deception CHA
+0 History INT
+2 Insight WIS
+1 Intimidation CHA
+0 Investigation INT
skills
+2 Medicine WIS
+0 Nature INT
+4 Perception WIS
-1 Performance CHA
-1 Persuasion CHA
+0 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Unarmed Strike +4 DEX 2+2 Bludgeoning
Shortsword +4 DEX 1d6+2 Piercing
 Finesse, light
Dart +4 DEX 1d4+2 Piercing
 Finesse, thrown (20/60)
Quarterstaff +4 DEX 1d6+2 Bludgeoning
 Versatile (1d8)
Quarterstaff (2h) +3 STR 1d8+1 Bludgeoning
 Versatile (1d8)
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
Levitate +4 1 action 60 Concentration, 10 m v,s
 Notes:1 crea/obj up to 500 lb save or rise vertically, up to 20 ft; 1 a (move a if self) move up/down 20 ft
Monk (Way of the Four Elements), level 1:
◆ Martial Arts (Monk 1, PHB 78) [1d4]
Monk weapons: any simple melee (not two-handed/heavy), unarmed strike, shortsword
With monk weapons, I can use Dex instead of Str and use the Martial Arts damage die
When taking an Attack action with these, I get one unarmed strike as a bonus action
◆ Unarmored Defense (Monk 1, PHB 78)
Without armor and no shield, my AC is 10 + Dexterity modifier + Wisdom modifier

Air Genasi (+1 Dexterity, +2 Constitution)
Unending Breath: I can hold my breath indefinitely while I am not incapacitated.

Mingle with the Wind: I can cast the Levitate spell once with this trait, requiring no material components, and I regain the ability to cast it this way when I finish a long rest. Constitution is my spellcasting ability for this spell.


Shelter of the Faithful:
I command the respect of those who share my faith. I can perform the religious ceremonies of my faith. My companions and I can expect free healing and care at an establishment of my faith, though I must provide any material components needed for spells. Those who share my religion will support me at a modest lifestyle.

Features & Traits

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 15, Platinum: 0 Money
Languages:
Common
Primordial
Celestial

Weapons:
Simple & Shortsword

Tools:
Vehicles (land)
Painter's supplies

Languages & Proficiencies
I can stare down a hell hound without flinching.

Personality Traits
Greater Good. Our lot is to lay down our lives in defense of others.

Ideals
I will do anything to protect the temple where I was raised.

Bonds
I put too much trust in those who wield power within my temple's hierarchy.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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