Antimagic Susceptibility. The statue is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the statue must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.
Damage Threshold. While the statue has over half its maximum hit points, if it takes less than a total of 3 damage on a turn, it instead takes no damage that turn.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 2) bludgeoning damage.
Spear. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 2) piercing damage.