Sunbeam | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Sunbeam

6-level Evocation

Casting Time: 1 action
Range/Area: Self (60-foot line)
Components: V S M
Materials: A magnifying glass
Duration: Concentration, Up to 1 minute
Attack/Save: ranged
Damage/Effect: radiant
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.   You can create a new line of radiance as your action on any turn until the spell ends.   For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
Available for: Druid, Sorcerer, Wizard

Created by

StaidFoal.

Statblock Type

Spell

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