Undead Fortitude: If a zombie is reduced to 0 HP, it must make a constitution saving throw with the DC of 5+ the damage taken, unless the damage is radiant or a critical hit. On a success, the zombie drops to 1 HP, instead.
Slam: Melee Weapon Attack, +3 to hit, reach 5 ft, one target. Hit. 4(1d6+1) bludgeoning damage.
Zombies can be found in a wide variety of environments, from dark and damp crypts to desolate barren wastelands. Other common locations for zombies include abandoned cities, cemeteries, forgotten tombs, and cursed forests.
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