Medium celestial/elemental, chaotic good
Armor Class: 21 (12 + Proficiency Bonus) Natural Armor
Hit Points: 70 (7 + 7 x Proficiency Bonus)
Speed:
0 ft
, fly: 50 ft
, swim: 50 ft
Saving Throws: Skimmers have advantage on saves against grappled, restrained, and poisoned
Skills: Acrobatics +3 +PB
Damage Resistances: Acid, Fire, Poison
Senses: Darkvision 60 ft
Languages: Aquan. Understands Celestial, Common.
Proficiency Bonus: Equal to Player's Level