| +4 | Expertise Bonus | |
| +2 | Proficiency Bonus | 
| +1 | Strength | |
| +5 | Dexterity | |
| +1 | Constitution | |
| +2 | Intelligence | |
| +3 | Wisdom | |
| +2 | Charisma | 
| +5 | Acrobatics | DEX | |
| +3 | Animal Handling | WIS | |
| +2 | Arcana | INT | |
| -1 | Athletics | STR | |
| +2 | Deception | CHA | |
| +4 | History | INT | |
| +3 | Insight | WIS | |
| +2 | Intimidation | CHA | |
| +4 | Investigation | INT | 
| +3 | Medicine | WIS | |
| +2 | Nature | INT | |
| +5 | Perception | WIS | |
| +2 | Performance | CHA | |
| +2 | Persuasion | CHA | |
| +2 | Religion | INT | |
| +3 | Sleight of Hand | DEX | |
| +3 | Stealth | DEX | |
| +5 | Survival | WIS | 
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Unarmed Strike | +5 | DEX | 1d4+3 | bludgeoning/force | |
| Has reach and deals force damage IF it is character's turn | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.