Level | Cleric 2, Sorcerer 2, Wizard 2 |
Components | V S M |
XP Cost | |
Casting Time | 1 standard action |
Range | Touch |
Target | Armor of creature touched |
Duration | 1 minute / level |
Saving Throw | Will negates (harmless) |
Spell Resistance | Yes (harmless) |
Description |
Confronted with incorporeal enemies, you give the armor you touch the power to defend against such foes. The subject's armor gains the ghost touch special ability (DMG 219). Material Component: A tiny shield made of resin. (Spell Compendium, p. 102) |