Common Diseases
Roll 1d6
1d6 to determine a common disease.
(1) Ataxia. Pain grips the creature’s mind, and its skin turns milky white. The creature has disadvantage on Wisdom checks and Wisdom saving throws and is blinded.
(2) Rockjoint. A raging fever sweeps through the creature’s body. The creature has disadvantage on Strength checks, Strength saving throws, and attack rolls that use Strength.
(3) Whitbane. The creature’s flesh decays. The creature has disadvantage on Charisma checks and vulnerability to all damage.
(4) Brain Rot. The creature’s mind becomes feverish. The creature has disadvantage on Intelligence checks and Intelligence saving throws, and the creature behaves as if under the effects of the
Confusion spell during combat.
(5) Rattles. The creature is overcome with shaking. The creature has disadvantage on Dexterity checks, Dexterity saving throws, and attack rolls that use Dexterity.
(6) Bone Break Fever. The creature begins to bleed uncontrollably. The creature has disadvantage on Constitution checks and Constitution saving throws. In addition, whenever the creature takes damage, it is stunned until the end of its next turn.