2ND EVOCATION
Casting Time: Action
Range/Area: 60 feet
Components: V, S, M (a chip of mica)
Duration: Instantaneous
Description: A loud noise erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere centered there makes a Constitution saving throw, taking 3d8 Thunder damage on a failed save or half as much damage on a successful one. A Construct has Disadvantage on the save.
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
Using a Higher-Level Spell Slot: The damage increases by 1d8 for each spell slot level above 2.
Available For: Bard, Sorcerer, Wizard