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Player's Handbook (2024)

Summon Fey

3RD CONJURATION

Casting Time: Action

Range/Area: 90 feet

Components: V, S, M (a gilded flower worth 300+ GP)

Duration: Concentration, up to 1 hour

Description: You call forth a Fey spirit. It manifests in an unoccupied space that you can see within range and uses the Fey Spirit stat block. When you cast the spell, choose a mood: Fuming, Mirthful, or Tricksy. The creature resembles a Fey creature of your choice marked by the chosen mood, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.
  The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.

Using a Higher-Level Spell Slot: Use the spell slot's level for the spell's level in the stat block.

Available For: Druid, Ranger, Warlock, Wizard

Created by

SoulLink.

Statblock Type

Spell

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