+8 | Expertise Bonus | |
+4 | Proficiency Bonus |
+4 | Strength | |
+7 | Dexterity | |
+2 | Constitution | |
+4 | Intelligence | |
+2 | Wisdom | |
+0 | Charisma |
+7 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+0 | Athletics | STR | |
+4 | Deception | CHA | |
+0 | History | INT | |
+6 | Insight | WIS | |
+0 | Intimidation | CHA | |
+0 | Investigation | INT |
+2 | Medicine | WIS | |
+0 | Nature | INT | |
+2 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+0 | Religion | INT | |
+7 | Sleight of Hand | DEX | |
+11 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Handaxe, +1 | +0 | STR | 1d6 | Slashing | |
Light, Thrown, Vex | |||||
Handaxe, +1 | +0 | STR | 1d6 | Slashing | |
Light, Thrown, Vex | |||||
Sling, +1 | +0 | STR | 1d4 | Bludgeoning | |
Ammunition, Range, Slow | |||||
Dagger | +3 | DEX | 1d4+3 | Piercing | |
Finesse, Light, Thrown, Nick |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.