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Rylee

10 Level (64000/85000 XP for level-up) Acolyte Background Child of Travel Race / Species / Heritage Chaotic Good Alignment
Rogue
Level 10
Hit Dice: 10/10
1d8+4 Class 1

STR
10
+0
DEX
19
+4
CON
19
+4
INT
12
+1
WIS
12
+1
CHA
14
+2
93
Hit Points
+4
Initiative (DEX)
14
Armor Class (AC)
+4
Prof. Bonus
30
Speed (walk/run/fly)
+8 Expertise Bonus
+4 Proficiency Bonus
+0 Strength
+8 Dexterity
+8 Constitution
+5 Intelligence
+1 Wisdom
+2 Charisma
saving throws
+8 Acrobatics DEX
+1 Animal Handling WIS
+5 Arcana INT
+8 Athletics STR
+6 Deception CHA
+1 History INT
+5 Insight WIS
+2 Intimidation CHA
+9 Investigation INT
skills
+1 Medicine WIS
+1 Nature INT
+9 Perception WIS
+2 Performance CHA
+6 Persuasion CHA
+5 Religion INT
+8 Sleight of Hand DEX
+12 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +4 DEX 1d4+4 Piercing
 Finesse, Light, Thrown, Nick
Dagger +4 DEX 1d4+4 Piercing
 Finesse, Light, Thrown, Nick
Dagger +4 DEX 1d4+4 Piercing
 Finesse, Light, Thrown, Nick
Dagger +4 DEX 1d4+4 Piercing
 Finesse, Light, Thrown, Nick
Dart +4 DEX 1d4+4 Piercing
 Finesse, Thrown, Vex
Shortbow +0 STR 1d6 Piercing
 Ammunition, Range, Two-Handed, Vex
Sling +0 STR 1d4 Bludgeoning
 Ammunition, Range, Slow
Attacks
Potion of Heroism, Potion of Healing (Greater), Spell Scroll (1st Level), Barrier Tattoo (Uncommon), Dagger, Dagger, Dagger, Dagger, Dart, Shortbow, Sling, Backpack, Case Map or Scroll, Clothes Traveler's, Pouch, Pouch, Quiver, Thieves' Tools, Riding Horse, Quiver, Bucket, Map or Scroll Case, Chest, Potion of Healing, Blanket, Healer's Kit, Healer's Kit, Mess Kit, Rations (1 day), Rope Silk (50 feet), Waterskin, Moonstone, Zircon, Diamond, Star Rose Quartz, Black Pearl, Spinel, Alexandrite, Arrows, Tent Two-Person, Bit and Bridle, Saddle Riding, Basic Fishing Equipment, Cook's Utensils, Blanket, Arrows, Arrows, Zircon, Topaz, Peridot, String, Bedroll, Antitoxin, Potion of Healing, Feed (per day), Diamond

Equipment Copper: 5, Silver: 20, Electrum: 0, Gold: 97, Platinum: 57 Money
Common, Elvish, Sylvan, Thieves’ Cant, Abyssal

Languages & Proficiencies
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)

Ideals
Family is not blood, it is those around you

Bonds
impulsive and adventurous

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
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