Perception +4
Dark Vision 120'
Charge. If the reindeer moves at least 20 ft straight towards a target and hits with a Ram attack, it does an extra 9 (2d8) piercing damage. If it's a creature, it must make a DC 15 Strength save or be knocked prone.
Ram. Melee Weapon Attack: +6 to hit, Reach 10 ft, One target 2d8+4 (13) Bludgeoning Damage
Trample. Melee Weapon Attack: +6 to hit, Reach 5 ft against One prone target 2d10+4 (14) Bludgeoning Damage