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BACKGROUND
Name Delta Light
Handle Delta
Role Solo
Role Ability Combat Awareness
Rank 4
INT 6
REF 8
DEX 8
TECH 7
COOL 4
WILL 8
LUCK 2
MOVE 5
BODY 6
EMP 8
SKILLS
Awareness SkillsBASE
Concentration (WILL) 12
Conceal/Reveal Object (INT) -
Lip Reading (INT) 7
Perception (INT) 10
Tracking (INT) 10
Body SkillsBASE
Athletics (DEX) 12
Contortionist (DEX) -
Dance (DEX) 10
Endurance (WILL) 11
Resist Torture/Drugs (WILL) 12
Stealth (DEX) 10
Control SkillsBASE
Drive Land Vehicle (REF) 10
Pilot Air Vehicle (REF) x2 -
Pilot Sea Vehicle (REF) -
Riding (REF) 9
Education SkillsBASE
Accounting (INT) -
Animal Handling (INT) -
Bureaucracy (INT) -
Business (INT) -
Composition (INT) 8
Criminology (INT) 8
Cryptography (INT) 8
Deduction (INT) 9
Education (INT) 9
Gamble (INT) 7
Education SkillsBASE
Language: Streetslang (INT) 8
Language: English (INT) 10
Library Search (INT) 9
Local Expert: Your Home (INT) 8
Tactics (INT) 9
Wilderness Survival (INT) -
Fighting SkillsBASE
Brawling (DEX) 11
Evasion (DEX) 11
Martial Arts (DEX) x2 -
Melee Weapon (DEX) 13
Performance SkillsBASE
Acting (COOL) -
Ranged Weapon SkillsBASE
Archery (REF) -
Autofire (REF) x2 -
Handgun (REF) 11
Heavy Weapons (REF) x2 -
Shoulder Arms (REF) -
Social SkillsBASE
Bribery (COOL) -
Conversation (EMP) 10
Human Perception (EMP) 10
Interrogation (COOL) 7
Persuasion (COOL) 6
Personal Grooming (COOL) -
Streetwise (COOL) -
Trading (COOL) -
Wardrobe & Style (COOL) 6
Technique SkillsBASE
Air Vehicle Tech (TECH) -
Basic Tech (TECH) 10
Cybertech (TECH) 11
Demolitions (TECH) x2 -
Electronics/Security Tech (TECH) x2 -
First Aid (TECH) 9
Forgery (TECH) -
Land Vehicle Tech (TECH) -
Paint/Draw/Sculpt (TECH) -
Paramedic (TECH) x2 -
Photography/Film (TECH) -
Pick Lock (TECH) -
Pick Pocket (TECH) -
Sea Vehicle Tech (TECH) -
Weaponstech (TECH) 10
COMBAT
Humanity80 / 80
Hitpoints45 / 45
Death Save6
Seriously Wounded Threshold23
Critical Injuries
WEAPONS
Name Damage Ammo ROF Notes
Sword 3d6 N/A 2 Both one/two handed; made of scrap metal
Heavy Pistol 3d6 8 2
ARMOR
Location Type SP AP
Head Light Armorjack 11 0
Body Light Armorjack 11 0
Shield Bulletproof Shield 10 HP 0
CUSTOM ARMOR
Type SP AP Cost
CYBERWARE (HL: 0, MAX -0)
Left Arm Data HL
Aliases Del, D
Improvement Points0 / 0
Reputation 0: None
Reputation events
Role specific lifepath Local vigilante for hire, always working for good; a Fixer who sees him as a threat is gunning for him. Operational territory is wherever he's needed.
Addictions
Fashion Nomad Leathers, Kill Display
Gear Radio communicator, radio scanner/music player, kibble pack (3), tent & camping equipment, carryall, Agent
Ammo Basic Heavy Pistol Ammo (x98)
Cash
Housing
Rent
Lifestyle
Notes
LIFEPATH
Cultural Origins
North American (English)
Personality
Antisocial, stoic (hiding rage)
Clothing Style
Nomad Leathers
Never without
Fingerless gloves, mirrorshades
Hairstyle
Unkempt, yet unobstructive
Value Most
Integrity
Feeling about people
People can be nice; if they cross me, they are mere obstacles to be crushed and discarded of.
Most valued person
Dr. Light
Most valued possession
His cyberarm; a 19th birthday gift from his parents.
Family Background
Corporate technicians
Childhood Environment
Megastructure building
Family Crisis
Dr. Light and Dr. Lalinde were betrayed; only Delta lived.
Tragic Love Affairs
One (elaboration later).
Life Goals
Aid those who need it, but give no quarter.
Friends
None.
Enemies
None have survived long enough.
Copyright © 2020 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A.
Cyberpunk RED Character Sheet v1.1, made by Tillerz - 2021-10-23

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SomeDemoMain.

System

Cyberpunk RED

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Character Sheet

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