Staff
Uncommon
Staff enchanted with the Ray of Sickness spell: A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.
Range: 60 feet
Duration: Instantaneous
Uses: 2 / Intelligence modifier
Recharging: Common soul gem
Cost: 500 gp
Weight: 4 lb
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