Homebrew
Knife of Inner Dawn
Weapon
Uncommon Cleric (Light domain)
Requires Attunement
Finesse, Light, Thrown
Holy Blade
A faint holy light embraces the blade, basking it in Pelor's might.
As a
bonus action, you can cause the dagger to emit dim light in a 5-foot radius and deal an extra
1d4 radiant damage on a hit for 1 minute.
This effect can be used a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
You can dismiss the effect at any time (no action required).
Hindrance Severance
As an
action, you can target
one creature you can see within 120 feet of you.
You symbolically cut the connection between the creature and a harmful condition afflicting it.
Choose one condition the creature is suffering from, that would normally allow it to make a saving throw to end the effect (such as being frightened, paralyzed, or poisoned).
The target can immediately make a saving throw against the condition with advantage. On a success, the condition ends.
You can use this ability
once per long rests.
This ability cannot remove conditions that do not allow saving throws, such as petrification or exhaustion.
Finding The Inner Light
When you are affected by unspeakable
fear or trauma outside of combat, the dagger glows faintly and absorbs the negative emotions,
cleansing you of fear and granting you advantage on Wisdom saving throws for 10 minutes.
Once the dagger absorbs fear
three times, it releases the pent-up energy, dealing
1d4 necrotic damage to you and disabling this feature until you perform a cleansing ritual.
A cleansing ritual requires 10 minutes, a holy symbol, lit incense, and a container of holy water, which the ritual consumes.
Type |
Damage |
Damage |
Range |
Simple Melee |
1d4 |
Piercing |
20/60 |
Cost: -
Weight: 1 lb