The Traveler's Guide to Aellorah			
	  Carved Vessel
  
	
    		
          Medium undead, neutral 
      
      Armor Class: 12 + proficiency bonus
      Hit Points: Pd10 + (P*CON) # replace P with your proficiency bonus
      Speed: 
              30 ft
                                          
 
      
      
      
                          Damage Vulnerabilities: Radiant
                          Damage Immunities: Necrotic, Poison
                    Condition Immunities: Charmed, Exhaustion, Frightened, Poisoned
                    Senses: Darkvision 60 ft., Passive Perception 9
                    Languages: Understands the languages of its master.
                       
       
  
                
    
      Undead Nature. The vessel does not need to eat, drink, breathe, or sleep. Additionally, necrotic damage heals the vessel rather than harming it.
 
     
        Actions
    Slam. Melee Weapon Attack: +(SPELL ATK) to hit, reach 5 ft., one target. Hit: (HP*d8+WIS**) bludgeoning damage.
* replace HP with half your proficiency bonus (rounded down)
** replace WIS with your Wisdom modifier
 
                        The vessel's hit points are equal to a number of d10s equal to your proficiency bonus, plus your Constitution modifier multiplied by your proficiency bonus.
Add your proficiency bonus to the vessel's armor class, as well as their Strength, Dexterity, and Constitution ability scores.
Use your spell attack modifier for your vessel's attack bonus.