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Gregor Samsa

Medium Human Infantry , Any

Armor Class 15 (reinforced Insulated Studded Leather Armor, Steel Shield)
Hit Points 17 or 2d8+2
Speed 30ft

STR
13 +1
DEX
10 0
CON
10 0
INT
9 -1
WIS
11 0
CHA
11 0

Saving Throws Strength, Dexterity
Skills

Prof. Bonus: +2

Survival: +2

Perception: +2

Athletics: +3

Persuasion: +2

Intimidation: +2

Disadvantage on Stealth rolls when moving

Damage Vulnerabilities Necrotic, Bleeding
Damage Resistances Psychic
Senses

passive Perception 13

Languages Southern Iskaaran
Challenge Cooper Rank


Description

Scout Infantry adept at Glacier survival and mobility in the harshest and most dangerous of environments. They have training with Firearms and Simple Weapons.

Gregor is a grizzled vet of the infantry, he prefers being up-close and personal with a shield and a halberd by his side with a trusted pistol in the holster. Trained with Martial weapons and shields.

Ideals

Protective and Steadfast



Actions

Volkanite Pistol (Refer to statblock)

Dagger Attack: 1d4 Slashing +2 to hit

Pike attack: Reach 5 ft, 1d10dmg+str. mod, +4 to hit

Reactions

Instinctive Protector: If within 5ft of path of a straight ranged attack, and the space is clear can step in to take an attack himself. Or provide +2 AC to an ally next to him once per round


 

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