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Dervenin

Medium Bosmer, Chaotic Neutral

Armor Class 12 (fur armour), +1 (wooden shield)
Hit Points 3
Speed: 30 ft

STR

9
( -1 )

DEX

12
( +1 )

CON

9
( -1 )

INT

8
( -1 )

WIS

11
( +0 )

CHA

8
( -1 )

Skills Perception +2, Slieght of Hand +3
Senses passive Perception 12
Proficiency Bonus +2

Gift of Charity. When a Beggar is gifted 5gp or more, or goods of equivalent value or more. The person who gifted them the gold or goods is imbued with one Charity die 1d6, the person can then roll the die and add the number rolled to a Performance or Persuasion check. Once the Charity die is rolled, it is lost. A person can have only one Charity die at a time.   Fur Armour. Gains frost resistance and has disadvantage on Dexterity (stealth) checks.

Actions

Off-Hand Attack. The Beggar can make an attack with thier off-hand, as with two-weapon fighting.   Iron Dagger. Melee Weapon Attack: +3 to hit, one target, Hit: (1d4+1) piercing damage.   Light Crossbow. Ranged Weapon Attack: +3 to hit, one target, Hit: (1d8+1) piercing damage.   Steel Throwing Knife (6). Ranged Weapon Attack: +3 to hit, one target, range 20/60 Hit: (1d4+2) piercing damage.


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