Dustriders
Disruptor Wingblade
Weapon
Common
Mods
Blades
Grip
Special Maneuvers
Curved Throw - Make a curved throw around a corner to negate cover bonuses against a chosen target. This maneuver can be used again after the end of your next turn.
Special Properties:
Armor Piercing II
Finesse - Allows for using either Strength or Dexterity modifier when making attack rolls and damage rolls
Light - Allows for an attack as a Bonus Action if this weapon is held in your offhand
Returning - If a thrown attack misses, the weapon returns to its owner
Rechargeable - This device can be retrieved, then reused after a short rest.
Shocking Disruptor - Constructs and Robotics struck by this weapon are stunned until the end of your next turn. Vehicles struck by this weapon lose control if the driver or pilot fails a Constitution saving throw against a DC equal to 8 + Your Proficiency Bonus + Your Strength Modifier. Living and Undead targets hit by this weapon cannot take reactions until the start of your next turn.
Stealthy - Does not alert targets outside of initiative
Thrown
Weight: 2
Handling: 1-handed
Raiders are crafty and not to be underestimated, as the Disruptor Wingblade is one of the many reasons they are not to be overlooked. This weapon, when it embeds in a target, shocks it and can short-circuit robotics, cause havoc for constructs, and disrupt vehicle controls. Some raiders are capable of turning it into a weapon that can override and hack robotics, turning them to their side.
Type |
Damage |
Damage |
Range |
Simple Melee |
2d6 / 1d6 AP II Slashing |
Lightning |
60/120 |
Weight: 2lbs