Dustriders
Headhunter Wingblade
Weapon
Uncommon
Mods
Blades
Grip
Special Maneuvers
Curved Throw - Make a curved throw around a corner to negate cover bonuses against a chosen target. This maneuver can be used again after the end of your next turn.
Lock-On - Designate a target as a Bonus Action by holding the wingblade's targeter up to a chosen opponent. This grants advantage on the attack rolls against the target, ignores cover and line of sight. If you land a critical hit on the attack roll, it knocks the target prone. You can use this feature once per Headhunter Wingblade, per turn, each rest.
Special Properties:
Armor Piercing III
Finesse - Allows for using either Strength or Dexterity modifier when making attack rolls and damage rolls
Hemhorraging - Targets struck by this weapon must make a Constitution saving throw against a DC equal to 8 + Proficiency Bonus + Strength Bonus or take 1d4 Bleed damage
Light - Allows for an attack as a Bonus Action if this weapon is held in your offhand
Rechargeable - This device can be retrieved, then reused after a short rest.
Returning - If a thrown attack misses, the weapon returns to its owner
Seeking - The weapon has a +2 bonus to attack rolls, and can curve around corners.
Stealthy - Does not alert targets outside of initiative
Thrown
Weight: 1
Handling: 1-handed
A Wingblade with a gyroscopic component, internal firmware chip, and a laser designator, the Headhunter Wingblade is an uncanny example of Raider ingenuity. It can strike a chosen target around a corner or behind a wall as long as it has a path it can follow. It is typically only used in situations where a target is being chased down and must be stopped in its tracks.
Type |
Damage |
Damage |
Range |
Simple Melee |
3d6 |
Slashing |
90/180 |
Weight: 2lbs