Homebrew, Monster Manual (5.5e)			
	  Cultist Hierophant CR: 10
  
	
    		
          Small to Medium humanoid, any alignment 
      
      Armor Class: 17 (Mage Armor)
      Hit Points: 144 (17d8 + 68)  17d8+68 
      Speed: 
              30 ft
                                          
 
      
      
      
              Saving Throws: Wisdom +7, Charisma +9
                    Skills: Perception +7, Persuasion +9, Religion +5
                                            Senses: Passive Perception 17
                    Languages: Common, language of the cult's patron
                    Challenge Rating: 10
        ( 5900 XP)
                
                    Proficiency Bonus: +4
           
    		
       
  
      
      Spellcasting. The cultist casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17): 
At will: Mage Armor (included in AC), Thaumaturgy
1/day each: Jallarzi's Storm of Radiance (level 7 version), Mass Suggestion 
     
                  Actions
    Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination. 
Pact Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage. 
Radiant Ray. Ranged Attack Roll: +9, range 120 ft. Hit: 31 (4d12 + 5) Radiant damage. 
 
                          Suggested Environments
    Any Climate, Any Terrain