Dustriders
Acrys Launcher
Weapon
Rare
Mods
Accessories
Sight
Magazine Size: 1
Cartridge: Aetherion Crystal Shaped Charge
Special Maneuvers
Air-Fracture - Detonate the shaped charge mid-air at a point of your choosing as part of an attack.
Direct Hit - Make an attack roll instead of designating a point at a target within range. A direct hit with the shaped charge will deal an additional 4d4 Piercing damage to the target, ignoring armor. A creature that has been directly hit will have disadvantage on the saving throw against the Explosive saving throw. If the attack misses, the shaped charge will sail past the target and hit any vertical surface in its path or travel to the end of its effective range, then detonate.
Stabilized Launch - Before moving on your turn, reduce your movement to 0 to stabilize the shot and give yourself advantage on the attack roll.
Special Properties
Anti-Armor - Deals unmitigated damage to vehicle internals, vehicle paneling, and constructs.
Armor Penetrating - The weapon can bypass paneling and detonate inside a vehicle or landship.
Conical Explosion - The shaped charge creates a 30 foot cone of aetherion crystal shrapnel when detonated. All targets caught in the blast must make a Dexterity saving throw against a DC equal to 8 + Your Proficiency Bonus + Your Attack Ability Modifier (Dexterity or Strength).
Embedded Delayed Explosives - Aetherion Crystal fragments are embedded in targets that failed their saves and detonate for 1d8 AP III Piercing and 1d8 Lightning damage in a 10 foot radius centered on each target. If the conical explosion hits a vehicle, it embeds 4 Aetherion Crystal Fragments which each deal 1d8 Piercing and 1d8 Lightning damage.
Loading: Bonus Action to load one Shaped Charge
Jamming: On a critical failure, roll a 1D12, if it lands on a 1, the weapon is jammed and requires a bonus action (D&D5E) or an action point (PF2E) to clear the jam
Handling: 2-handed
An exceedingly rare portable anti-tank weapon that is used against invading forces, the Aetherion Crystal Launcher magnetically launches a shaped charge of unstable Aetherion crystals which can detonate at a predetermined point with a timed fuse, like an airburst. The initial penetration of the warhead will go through multiple targets or layers of armor, and then fragment into a conical area of effect, sending volatile aetherion shrapnel in a wide spread. The cost of the warheads is prohibitive due to the sensitive nature of construction and is only used very sparingly. It is sometimes referred to as the Acrys Launcher.
Type |
Damage |
Damage |
Range |
Martial Ranged |
4d8 Lightning / 2d8 AP III Piercing |
Lightning |
180/360 |
Weight: 20lbs