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Curse of the Grave in Dungeons & Dragons 5e

Deep Magic Volume 1

Curse of the Grave

7-level Necromancy

Casting Time: 1 action
Range/Area: 120ft.
Components: Verbal, Somatic, Material
Materials: a pinch of dirt from a freshly dug grave
Duration: Dispel
Damage/Effect: Debuff
You tap your connection to death to curse a humanoid, making the grim pull of the grave stronger on that creature’s soul. Choose one humanoid you can see within range. The target must succeed on a Constitution saving throw or become cursed. A Remove Curse spell or similar magic ends this curse. While cursed in this way, the target suffers the following effects:
  • The target fails death saving throws on any roll but a 20.
  • If the target dies while cursed, it rises 1 round later as a vampire spawn under your control and is no longer cursed.
  • The target, as a vampire spawn, seeks you out in an attempt to serve its new master. You can have only one vampire spawn under your control at a time through this spell. If you create another, the existing one turns to dust. If you or your companions do anything harmful to the target, it can make a Wisdom saving throw. On a success, it is no longer under your control.
Available for: Cleric, Sorcerer

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