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Deep Magic Volume 1

Steal Warmth

3-level Necromancy

Casting Time: 1 reaction, which you take when you take cold damage from magic
Range/Area: Self
Components: Verbal, Somatic
Duration: Instant
Attack/Save: CON Save
Damage/Effect: Cold
When you cast steal warmth after taking cold damage, you select a living creature within 5 feet of you. That creature takes the cold damage instead, or half the damage with a successful Constitution saving throw. You regain hit points equal to the amount of cold damage taken by the target.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, the distance to the target you can affect with this spell increases by 5 feet for each slot level above 3rd.
Available for: Sorcerer, Warlock, Wizard with Winter Specialization

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