| The spear frog is named for its toxin, which is traditionally used to envenom thrown projectiles like spears and daggers.
Recall Knowledge - Animal (Nature) DC 14 Unspecific Lore DC 12 Specific Lore DC 9 | |
| Perception | +6; low-light vision |
| Skills | Acrobatics +5, Athletics +0 (+6 to Climb, High Jump, Long Jump, and Swim) |
STR -2 , DEX +3 , CON +1 , INT -4 , WIS +2 , CHA +0 | |
| AC | 14 |
| Saving Throws | Fort +5, Ref +7, Will +6 |
| HP | 12 |
| Speed | 20 feet, climb 20 feet, swim 20 feet |
| Melee | Jaws +7 [+3/-1] (agile, finesse), 1d6 piercing plus spear frog venom |
| Special Abilities | Toxic Skin Anytime a creature touches the spear frog or an adjacent creature Strikes the spear frog with a melee attack, that creature is exposed to spear frog venom. Spear Frog Venom (poison) Saving Throw DC 15 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage (1 round Stage 2 1d6 poison damage and enfeebled 1 (1 round) Sticky Feet Spear frogs are not flat-footed when Balancing on a narrow surface, and they gain a +4 bonus to Reflex saves to avoid falling. |