+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+0 | Strength | |
+5 | Dexterity | |
+1 | Constitution | |
+4 | Intelligence | |
+1 | Wisdom | |
+2 | Charisma |
+3 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
+2 | Arcana | INT | |
+2 | Athletics | STR | |
+2 | Deception | CHA | |
+2 | History | INT | |
+3 | Insight | WIS | |
+2 | Intimidation | CHA | |
+2 | Investigation | INT |
+1 | Medicine | WIS | |
+2 | Nature | INT | |
+3 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+2 | Religion | INT | |
+7 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
shortsword | +2 | STR | 1d6 | piercing | |
finesse, light | |||||
shortbow | +5 | DEX | 1d6+3 | piercing | |
ammunition (range 80/320), two-handed | |||||
dagger | +2 | STR | 1d4 | piercing | |
finesse, light, thrown (range 20/60) | |||||
crowbar | +0 | STR | 1d8 | piercing | |
improvised |
shortsword
shortbow
quiver (16)
leather armor
daggers (2)
thieves' tools
burglar's pack
backpack
ball bearings (1000)
string (10 ft)
bell
candles (5)
crowbar
hammer
pitons (10)
hooded lantern
oil (2)
rations (5 days)
tinderbox
waterskin
hempen rope (50 ft.)
livery clothes
metal polish
traveller's clothes
belt pouch
bagpipes
ear plugs
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.