The Crooked Moon Campaign Setting
1-level Necromancy
You absorb a measure of a creature's suffering and escaping vital essence. Expend and roll one Hit Point Die. You regain a number of Hit Points equal to the number rolled plus your spellcasting ability modifier. If the creature took damage from a Critical Hit, double the number of Hit Points you regain.
*which you take when another creature within range takes damage
You can expend one additional Hit Point Die for each spell slot level above 1.
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