| +10 | Expertise Bonus | |
| +5 | Proficiency Bonus |
| +0 | Strength | |
| +10 | Dexterity | |
| +2 | Constitution | |
| +1 | Intelligence | |
| +3 | Wisdom | |
| +6 | Charisma |
| +10 | Acrobatics | DEX | |
| +3 | Animal Handling | WIS | |
| +1 | Arcana | INT | |
| +0 | Athletics | STR | |
| +1 | Deception | CHA | |
| +1 | History | INT | |
| +3 | Insight | WIS | |
| +1 | Intimidation | CHA | |
| +12 | Investigation | INT |
| +3 | Medicine | WIS | |
| +1 | Nature | INT | |
| +3 | Perception | WIS | |
| +1 | Performance | CHA | |
| +12 | Persuasion | CHA | |
| +1 | Religion | INT | |
| +20 | Sleight of Hand | DEX | |
| +5 | Stealth | DEX | |
| +3 | Survival | WIS |
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Rick Grimes | +5 | DEX | 5d12+5 | piercing | |
| Marcos Sniper | +5 | DEX | 1d100+100+5 | piercing | |
| Ferros2^ | +5 | DEX | 1d4+5 | ||
| MARK VI | +0 | STR |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.