| +10 | Expertise Bonus | |
| +5 | Proficiency Bonus | 
| +7 | Strength | |
| +8 | Dexterity | |
| +1 | Constitution | |
| +0 | Intelligence | |
| +4 | Wisdom | |
| +1 | Charisma | 
| +6 | Acrobatics | DEX | |
| +16 | Animal Handling | WIS | |
| +0 | Arcana | INT | |
| +13 | Athletics | STR | |
| +2 | Deception | CHA | |
| +0 | History | INT | |
| +6 | Insight | WIS | |
| +2 | Intimidation | CHA | |
| +10 | Investigation | INT | 
| +6 | Medicine | WIS | |
| +10 | Nature | INT | |
| +16 | Perception | WIS | |
| +2 | Performance | CHA | |
| +2 | Persuasion | CHA | |
| +0 | Religion | INT | |
| +6 | Sleight of Hand | DEX | |
| +16 | Stealth | DEX | |
| +16 | Survival | WIS | 
| Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
|---|---|---|---|---|---|
| Marksman Bow/ Hunter's Arrow | +3 | DEX | 2d8+4+3 | piercing | |
| Eliminates enemy disadvantage on rolls against stealth enemies, hitting target does not reveal you if stealthed | |||||
| Poison Arrow | +3 | DEX | 2d8+4+3 | piercing | |
| Additional 2d4 Poison dmg upon failed con save | |||||
| Mercurite Arrow | +3 | DEX | 4d12+8+3 | piercing | |
| Gets stuck in target and reduces speed by half until removed using an action | |||||
| Ruby Arrow | +3 | DEX | 2d8+4+3 | Piercing | |
| Magic is nullified by the target until arrow is removed using an action | |||||
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.