Darkvision: 60 feet.
Horns: Minotaur can use their horns to make unarmed strikes. On a hit, they deal 1d6 + Strength modifier piercing damage.
Arcane horns: Oni learn Thaumaturgy cantrip. At 3rd level, they can cast Hellish Rebuke once per long rest.
Goring charge: If Minotaur move at least 10 feet straight toward a creature and then hit it with a melee attack on the same turn; they can use a bonus action to make a horn attack.
Labyrinthine recall: Minotaur can perfectly recall any path they have traveled.
Oni blood: Oni are also considered to be Fiends for spell effects.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!