Remove these ads. Join the Worldbuilders Guild

Flind CR: 9

Medium humanoid (gnoll), chaotic evil
Armor Class: 16 (chain mail)
Hit Points: 127 15d8+60
Speed: 30 ft

STR

20 +5

DEX

10 +0

CON

19 +4

INT

11 +0

WIS

13 +1

CHA

12 +1

Saving Throws: CON +8, WIS +5
Skills: Intimidate +5, Perception +5
Senses: darkvision 60 ft., passive Perception 15
Challenge Rating: 9 ( 5000 XP)
Proficiency Bonus: +4

Aura of Blood Thirst. If the flind isn't incapacitated, any creature with the Rampage trait can make a bite attack as a bonus action while within 10 feet of the fl ind.

Actions

Multiattack. The flind makes three attacks: one with each of its different flail attacks or three with its longbow.   Flail of Madness. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 ( 1d10+5 ) bludgeoning damage, and the target must make a DC 16 Wisdom saving throw.
On a failed save, the target must make a melee attack against a random target within its reach on its next turn. If it has no targets within its reach even after moving, it loses its action on that turn.   Flail of Pain. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 ( 1d10+5 ) bludgeoning damage plus 22 ( 4d10 ) psychic damage.   Flail of Paralysis. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (ldlO + 5) bludgeoning damage, and the target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn.   Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 4 ( 1d8 ) piercing damage.

A flind is an exceptionally strong and vicious gnoll that commands and directs the war band it is a part of. It wields a flail imbued with powerful magic by Yeenoghu himself.
A war band can have only one flind, and that creature sets a war band's path. Because of its special connection to Yeenoghu, a flind uses god-given omens and demonic insight to guide the gnolls toward weak prey ripe for slaughter.
Unlike other humanoid leaders that might skulk behind their minions, a flind leads the charge in battle. Its flail causes wracking pain, paralysis, and disorientation in those struck by it.

Created by

Guardaboschi.

Statblock Type

Monster

Link/Embed