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Sanctified Armor in Dungeons & Dragons 5e

Dustriders

Sanctified Armor

1-level Abjuration

Casting Time: 1 Action
Range/Area: Touch
Components: Verbal, Somatic
Duration: 1 Hour
You place your hand upon a part of armor worn by yourself or another, and it glows with radiant light where your hand touched the armor, sanctifying it.   Add your Spellcasting Modifier as an Evasion (AC) bonus to the target you applied the spell to. This Evasion (AC) bonus replaces the target's Dexterity bonus to their Evasion (AC) for the duration. If the armor that is being worn is removed, the spell ends early.   Any melee attack, whether it's a spell, unarmed attack, or weapon attack, that successfully strikes the target wearing sanctified armor automatically deals Radiant damage equal to your Spellcasting modifier back at the attacker, once per turn.   Fiends, Mutants, and Undead take twice the Radiant damage, and cannot grapple a target wearing sanctified armor. If they attempt to touch a target wearing the sanctified armor, their touch is repelled.
At higher levels: For each spell level above 1st, you may apply this spell to another chosen target.
Available for: Chaplain (Cleric), Oathsworn (Paladin)

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