World of Tor: Blood and Wine
Potion
Varies Divine, Necrotic
If you drink it, you take 2d6 necrotic damage and 2d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 2d6 necrotic damage and 2d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the necrotic and poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
This concoction looks, smells, and tastes like a potion of healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature.
Cost: 250 gp
Weight: .5 lbs.
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