Cave Ogre - Tier 1 Solo
A massive humanoid who sees all sapient life as food.

Motives and Tactics: Bite off heads, feast, rip limbs, stomp, throw enemies.

Difficulty: 13 | Thresholds: 8/15 | HP: 8 | Stress: 3
ATK: +1 | Club: Very Close | 1d10+2 Physical
Experience: Throw +2

Features

Ramp Up - Passive: You must spend a Fear to spotlight the Ogre. While spotlight, they can make their standard attack against all targets within range.
Bone Breaker - Passive: The Ogre’s attacks deal direct damage.
Hail of Boulders - Action: Mark a Stress to puck up heavy objects and throw them at all target in front of the Ogre within Far range. Make an attack against these targets. Targets the Ogre succeeds against take 1d10+2 physical damage. If they succeed against more than one target, you gain Fear.
Rampaging Fury - Reaction: When the Ogre marks 2 or more HP, they can rampage. Move the Ogre to a point within Close range and deal 2d6+3 direct physical damage to all targets in their path.

Created by

alyssajbagnall.

System

Daggerheart

Statblock Type

Adversary

Link/Embed