Circle of the Fae

The Circle of the Fae worships and admires the power of the Faewild. Through this following, the Druids of this circle seek to channel the powers of the Fae.
Features

Level 3: Fae Focus

At 2nd level, you've molded a piece of the natural world into a Fae Focus as part of your devotion. It is a Tiny object and can serve as a spellcasting focus for your druid spells. It can take the form of any natural object you choose.   While holding the Fae Focus, you have the Word of Radiance and Chaos Bolt spells prepared, and you can cast Chaos Bolt without expending a spell slot. You can cast it in that way a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.  

Level 3: Heightened Form

As a Bonus Action, you can expend a use of your Wild Shape feature to enter a heightened form rather than shape-shifting.   While in your heightened form, you retain your game statistics, but nature begins to emanate from you; leaves sprout from your skin and flowers grow where you step. The form lasts for 1 hour. It ends early if you dismiss it (no action required), have the Incapacitated condition, or use this feature again.   For 10 minutes after you leave your heightened form, you are vulnerable to nonmagical bludgeoning, slashing, and piercing damage.   Whenever you assume your heightened form, choose which of the following powers you channel; your choice gives you certain benefits while in the form.   Old Faithful. Whenever you cast a spell that deals damage and requires you to make a spell attack, you take -5 penalty to the attack roll. If the attack hits, you add +8 damage and +2 damage per spell level to the spell’s damage.   Death Cap. Whenever you cast a spell that requires a creature to make a save, it has disadvantage. Whenever you make an Intelligence, Wisdom, or Charisma saving throw, you have disadvantage.   Pando. Whenever you cast a spell that affects an area, the area the spell affects is increased by 15 feet. Whenever you cast a spell that has a range, the spell’s range is increased by 30 feet.  

Level 6:

When in your heightened form, you gain resistance to nonmagical bludgeoning, slashing, and piercing damage.   When you have no uses of your Wild Shape feature left, you can choose to enter your heightened form, but you take a level of exhaustion after it ends. Once you use this feature, you cannot do so again until you finish a long rest.

Created by

brocksmith225.

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