Homebrew

Griffon Rider
MEDIUM HUMANOID

Sons of the nobility trained in riding Griffons and equipped with premium armor and weapons. Trained from a young age in fighting with the sword and magic, these warriors are the shock troops of the Royal Army.


Armor Class: 19

Initiative: +3 (13)

Hit Points: 90

Speed: 30 ft

Challenge: 5 (XP 500; PB +4)
    MOD SAVE
STR 10 +0 +0
DEX 16 +3 +3
CON 14 +2 +2
    MOD SAVE
INT 12 +1 +1
WIS 12 +1 +1
CHA 20 +5 +5

Skills: Perception +5, Animal Handling +5, Insight +5

Gear: Rapier, plate

Senses: Darkvision 60 ft., Passive Perception 13

Languages: Common, Elven


Traits

Bonded Weapon. The wielder has bonded magically with a weapon and cannot drop it. They can summon or dismiss the weapon with a Free Action and they use their Spell Attack Bonus as their Attack Bonus if higher.


Actions

Make two weapon attacks or cast a Spell.

Rapier. Melee Weapon Attack: 1d20+9 , on hit 1d8+5 piercing damage.
Javelin.: Thrown Weapon Attack: 1d20+3 , on hit 1d6+2 piercing damage.

When mounted on the Griffin:
Multiattack (Lance attack, bite and a claw attack)
Lance. Melee Weapon Attack, 10ft range: 1d20+9 , on hit 1d10+5 piercing damage.
Beak. Natural Weapon, 5 ft., 1d20+6 to hit, on hit: 1d8+4 piercing damage.
Claw. Natural Weapon, 5 ft., 1d20+6 to hit, on hit: 2d6+4 slashing damage.

Divine Smite 3/day: add 2d8 Radiant damage to a succesful melee weapon attack.

Spellcasting Modifier Charisma, Spell Attack +9, DC18

At Will: Booming Blade, Green-Flame blade, Sword Burst
1/day each: Compelled Duel, Wrathful Smite


Bonus Actions

Divine Favor: add 1d4 radiant damage   Mount/Dismount Griffin


Created by

nasandre.

Statblock Type

Monster/NPC

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