Ice Storm
4-level Evocation
Casting Time: 1 Action
Range/Area: 300Ft- 20ft radius 40ft high cylinder
Components: Verbal, Somatic, Material
Materials: a pinch of dust and a few drops of water
Duration: Instantaneous
Attack/Save: Dex save
Damage/Effect: 2d8 Bludg + 4d6 Cold half on success
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range.
Hailstones turn the storm’s area of effect into difficult terrain until the end of your next turn.
At higher levels: When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.