Nyxia Andromeda

1 Level (0/300 XP for level-up) Solider Background Chthonic tiefling Race / Species / Heritage CN Alignment
Sorcerer
Level 1
Hit Dice: 1/1
1d6+0 Class 1

STR
13
+1
DEX
14
+2
CON
11
+0
INT
11
+0
WIS
14
+2
CHA
13
+1
6
Hit Points
+4
Initiative (DEX)
13
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
24
Passive Perception
Spellcasting ...
+3 Attack mod
CHA Ability
+1 Abi Mod
21 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+2 Strength
+4 Dexterity
+2 Constitution
+0 Intelligence
+4 Wisdom
+4 Charisma
saving throws
+4 Acrobatics DEX
+4 Animal Handling WIS
+0 Arcana INT
+4 Athletics STR
+6 Deception CHA
+1 History INT
+4 Insight WIS
+4 Intimidation CHA
+1 Investigation INT
skills
+4 Medicine WIS
+1 Nature INT
+4 Perception WIS
+2 Performance CHA
+6 Persuasion CHA
+1 Religion INT
+4 Sleight of Hand DEX
+4 Stealth DEX
+4 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +6 DEX 1d4+2 piercing
 Finesse, light, thrown, nick, range 20/60
Spear +4 STR 1d6+1 Piercing
 Thrown, versatile (1d8), Sap, range 20/60
Shortbow +6 DEX 1d6+2 piercing
 Vex, range 80/320
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
True strike +3 1 Action self Instantaneous
 Notes:Attack uses spellcasting ability; damage is based of weapon used but can do radiant or normal weapon damage; melee
Poison Spary 1 Action 30ft Instantaneous 1d12
Firebolt 1 Action 120ft Instantaneous 1d10
 Notes:Flammable objects hit by this spell starts burning if it isn't being worn or carried
Acid Splash 1 Action 60ft/5ft Instantaneous 1d6
 Notes:Dex save
Chill touch 1 Action touch Instantaneous 1d10
 Notes:can't regain HP until the end of your next turn
Thaumaturgy 1 Action 30ft 1 Minute
 Notes:Altered Eyes. You alter the appearance of your eyes for 1 minute. Booming Voice. Your voice booms up to three times as loud as normal for 1 minute. For the duration, you have Advantage on Charisma (Intimidation) checks. Fire Play. You cause flames to flicker, brighten, dim, or change color for 1 minute. Invisible Hand. You instantaneously cause an unlocked door or window to fly open or slam shut. Phantom Sound. You create an instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers. Tremors. You cause harmless tremors in the ground for 1 minute.

Level 1 Spells 2 slots

NAME AB CAST RNG DUR DMG CMP #
Detect Magic 1 Action self/30ft 10 Minutes
Silent Magic 1 action 60ft/15ftcube 10 Minutes

darkvision





Features & Traits

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 64, Platinum: 0 Money

Common


Elvish


Infernal


Draconic


Simple weapons




Languages & Proficiencies


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.09, made by Tillerz - Updated: 2025-10-07
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Created by

Rmarquard1.

Statblock Type

Character Sheet (2020)

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