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Goblin Druid 4 in Pathfinder 1e

Goblin Druid 4CR 3

Druid 4
NE S Humanoid , Goblinoid
Initiative: +3
Senses: darkvision 60 ft.; Perception 1d20+2

Defense

AC: 17, touch 14, flat-footed 14 (+3 armor, +3 Dex, +1 size)
HP: 33 4d8+12
Fortitude: +7 Reflex: +5 Will: +7

Offense

Speed: 30 ft
Melee: Flame Blade +3 touch ( 1d8+2 fire)
spear +3 ( 1d6–1 /×3)
Ranged: Produce Flame +6 ( 1d6+4 fire)
sling +6 ([1d3–1])
Special Attacks: Wild Shape (Su) 1/day
Space: 5 ft
Spell-like Abilities: Spells Prepared (CL 4th)   2nd—Animal Messenger, Flame Blade, Restoration, Lesser
1st—Charm Animal (DC 13), Cure Light Wounds 1d8+4 (2), Entangle (DC 13)
0—Flare (DC 12), Guidance, Mending, Stabilize

Statistics

Str 8, Dex 16, Con 14, Int 8, Wis 15, Cha 12
Base Attack: +3 CMB: +1 CMD: 14
Skills: Handle Animal +8 !, Knowledge (nature) +8 !, Survival +11 !
Languages: Common, Druidic, Goblin

Ecology

Treasure: Combat Gear Elixir of speak with animals (2), Elixir of tree shape (2), potion of cure light wounds, wand of produce flame (34 charges Other Gear +1 leather armor, spear, sling, cloak of resistance +1

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